Update: 'chnage this from a sports arena to an outside sports event in a futuristic city so its still a sports event bu — ClikB

Update: 'chnage this from a sports arena to an outside sports event in a futuristic city so its still a sports event but its hosted ooutside in the city streets , this way having tress as an obstacle makes as there are treee evrywhere and this one just happens to cause the crash on the right railing ', Original prompt:'A third-person futuristic skateboarding racing video game, viewed from behind the character the entire time, set in a neon-filled outdoor sports arena in a cyberpunk city. A skilled skater rides a high-tech skateboard with visible nitro rocket boosters for speed bursts. Scene 1: the rider is at the starting line facing the track, ready to begin. Scene 2: he starts moving forward. Scene 3: he accelerates hard, nitro boosters activated, leaving glowing speed trails. Scene 4: he reaches a split rail section with grinding rails on both sides, where the right rail has dangerous tree branches growing into it as a visual warning. Scene 5: he chooses the right rail, begins grinding, hits the branches, and falls off. Scene 6: he jumps onto the left rail, grinds smoothly through the rails, then jumps off. Scene 7: he rides at full speed and crosses the finish line. The same futuristic neon sporting location continues through the whole sequence, with crowds cheering at the finish if he wins or booing if he fails. Cinematic, dynamic motion, sleek cyberpunk lighting, dramatic third-person gameplay feel, high-energy action, detailed environment, back view of the character, professional skate race atmosphere.'

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Update: 'chnage this from a sports arena to an outside sports event in a futuristic city  so its still a sports event but its hosted ooutside in the city streets , this way having tress as an obstacle makes as there are treee evrywhere and this one just happens to  cause the crash on the right railing ', Original prompt:'A third-person futuristic skateboarding racing video game, viewed from behind the character the entire time, set in a neon-filled outdoor sports arena in a cyberpunk city. A skilled skater rides a high-tech skateboard with visible nitro rocket boosters for speed bursts. Scene 1: the rider is at the starting line facing the track, ready to begin. Scene 2: he starts moving forward. Scene 3: he accelerates hard, nitro boosters activated, leaving glowing speed trails. Scene 4: he reaches a split rail section with grinding rails on both sides, where the right rail has dangerous tree branches growing into it as a visual warning. Scene 5: he chooses the right rail, begins grinding, hits the branches, and falls off. Scene 6: he jumps onto the left rail, grinds smoothly through the rails, then jumps off. Scene 7: he rides at full speed and crosses the finish line. The same futuristic neon sporting location continues through the whole sequence, with crowds cheering at the finish if he wins or booing if he fails. Cinematic, dynamic motion, sleek cyberpunk lighting, dramatic third-person gameplay feel, high-energy action, detailed environment, back view of the character, professional skate race atmosphere.'Update: 'chnage this from a sports arena to an outside sports event in a futuristic city  so its still a sports event but its hosted ooutside in the city streets , this way having tress as an obstacle makes as there are treee evrywhere and this one just happens to  cause the crash on the right railing ', Original prompt:'A third-person futuristic skateboarding racing video game, viewed from behind the character the entire time, set in a neon-filled outdoor sports arena in a cyberpunk city. A skilled skater rides a high-tech skateboard with visible nitro rocket boosters for speed bursts. Scene 1: the rider is at the starting line facing the track, ready to begin. Scene 2: he starts moving forward. Scene 3: he accelerates hard, nitro boosters activated, leaving glowing speed trails. Scene 4: he reaches a split rail section with grinding rails on both sides, where the right rail has dangerous tree branches growing into it as a visual warning. Scene 5: he chooses the right rail, begins grinding, hits the branches, and falls off. Scene 6: he jumps onto the left rail, grinds smoothly through the rails, then jumps off. Scene 7: he rides at full speed and crosses the finish line. The same futuristic neon sporting location continues through the whole sequence, with crowds cheering at the finish if he wins or booing if he fails. Cinematic, dynamic motion, sleek cyberpunk lighting, dramatic third-person gameplay feel, high-energy action, detailed environment, back view of the character, professional skate race atmosphere.'Update: 'chnage this from a sports arena to an outside sports event in a futuristic city  so its still a sports event but its hosted ooutside in the city streets , this way having tress as an obstacle makes as there are treee evrywhere and this one just happens to  cause the crash on the right railing ', Original prompt:'A third-person futuristic skateboarding racing video game, viewed from behind the character the entire time, set in a neon-filled outdoor sports arena in a cyberpunk city. A skilled skater rides a high-tech skateboard with visible nitro rocket boosters for speed bursts. Scene 1: the rider is at the starting line facing the track, ready to begin. Scene 2: he starts moving forward. Scene 3: he accelerates hard, nitro boosters activated, leaving glowing speed trails. Scene 4: he reaches a split rail section with grinding rails on both sides, where the right rail has dangerous tree branches growing into it as a visual warning. Scene 5: he chooses the right rail, begins grinding, hits the branches, and falls off. Scene 6: he jumps onto the left rail, grinds smoothly through the rails, then jumps off. Scene 7: he rides at full speed and crosses the finish line. The same futuristic neon sporting location continues through the whole sequence, with crowds cheering at the finish if he wins or booing if he fails. Cinematic, dynamic motion, sleek cyberpunk lighting, dramatic third-person gameplay feel, high-energy action, detailed environment, back view of the character, professional skate race atmosphere.'Update: 'chnage this from a sports arena to an outside sports event in a futuristic city  so its still a sports event but its hosted ooutside in the city streets , this way having tress as an obstacle makes as there are treee evrywhere and this one just happens to  cause the crash on the right railing ', Original prompt:'A third-person futuristic skateboarding racing video game, viewed from behind the character the entire time, set in a neon-filled outdoor sports arena in a cyberpunk city. A skilled skater rides a high-tech skateboard with visible nitro rocket boosters for speed bursts. Scene 1: the rider is at the starting line facing the track, ready to begin. Scene 2: he starts moving forward. Scene 3: he accelerates hard, nitro boosters activated, leaving glowing speed trails. Scene 4: he reaches a split rail section with grinding rails on both sides, where the right rail has dangerous tree branches growing into it as a visual warning. Scene 5: he chooses the right rail, begins grinding, hits the branches, and falls off. Scene 6: he jumps onto the left rail, grinds smoothly through the rails, then jumps off. Scene 7: he rides at full speed and crosses the finish line. The same futuristic neon sporting location continues through the whole sequence, with crowds cheering at the finish if he wins or booing if he fails. Cinematic, dynamic motion, sleek cyberpunk lighting, dramatic third-person gameplay feel, high-energy action, detailed environment, back view of the character, professional skate race atmosphere.'Update: 'chnage this from a sports arena to an outside sports event in a futuristic city  so its still a sports event but its hosted ooutside in the city streets , this way having tress as an obstacle makes as there are treee evrywhere and this one just happens to  cause the crash on the right railing ', Original prompt:'A third-person futuristic skateboarding racing video game, viewed from behind the character the entire time, set in a neon-filled outdoor sports arena in a cyberpunk city. A skilled skater rides a high-tech skateboard with visible nitro rocket boosters for speed bursts. Scene 1: the rider is at the starting line facing the track, ready to begin. Scene 2: he starts moving forward. Scene 3: he accelerates hard, nitro boosters activated, leaving glowing speed trails. Scene 4: he reaches a split rail section with grinding rails on both sides, where the right rail has dangerous tree branches growing into it as a visual warning. Scene 5: he chooses the right rail, begins grinding, hits the branches, and falls off. Scene 6: he jumps onto the left rail, grinds smoothly through the rails, then jumps off. Scene 7: he rides at full speed and crosses the finish line. The same futuristic neon sporting location continues through the whole sequence, with crowds cheering at the finish if he wins or booing if he fails. Cinematic, dynamic motion, sleek cyberpunk lighting, dramatic third-person gameplay feel, high-energy action, detailed environment, back view of the character, professional skate race atmosphere.'Update: 'chnage this from a sports arena to an outside sports event in a futuristic city  so its still a sports event but its hosted ooutside in the city streets , this way having tress as an obstacle makes as there are treee evrywhere and this one just happens to  cause the crash on the right railing ', Original prompt:'A third-person futuristic skateboarding racing video game, viewed from behind the character the entire time, set in a neon-filled outdoor sports arena in a cyberpunk city. A skilled skater rides a high-tech skateboard with visible nitro rocket boosters for speed bursts. Scene 1: the rider is at the starting line facing the track, ready to begin. Scene 2: he starts moving forward. Scene 3: he accelerates hard, nitro boosters activated, leaving glowing speed trails. Scene 4: he reaches a split rail section with grinding rails on both sides, where the right rail has dangerous tree branches growing into it as a visual warning. Scene 5: he chooses the right rail, begins grinding, hits the branches, and falls off. Scene 6: he jumps onto the left rail, grinds smoothly through the rails, then jumps off. Scene 7: he rides at full speed and crosses the finish line. The same futuristic neon sporting location continues through the whole sequence, with crowds cheering at the finish if he wins or booing if he fails. Cinematic, dynamic motion, sleek cyberpunk lighting, dramatic third-person gameplay feel, high-energy action, detailed environment, back view of the character, professional skate race atmosphere.'Update: 'chnage this from a sports arena to an outside sports event in a futuristic city  so its still a sports event but its hosted ooutside in the city streets , this way having tress as an obstacle makes as there are treee evrywhere and this one just happens to  cause the crash on the right railing ', Original prompt:'A third-person futuristic skateboarding racing video game, viewed from behind the character the entire time, set in a neon-filled outdoor sports arena in a cyberpunk city. A skilled skater rides a high-tech skateboard with visible nitro rocket boosters for speed bursts. Scene 1: the rider is at the starting line facing the track, ready to begin. Scene 2: he starts moving forward. Scene 3: he accelerates hard, nitro boosters activated, leaving glowing speed trails. Scene 4: he reaches a split rail section with grinding rails on both sides, where the right rail has dangerous tree branches growing into it as a visual warning. Scene 5: he chooses the right rail, begins grinding, hits the branches, and falls off. Scene 6: he jumps onto the left rail, grinds smoothly through the rails, then jumps off. Scene 7: he rides at full speed and crosses the finish line. The same futuristic neon sporting location continues through the whole sequence, with crowds cheering at the finish if he wins or booing if he fails. Cinematic, dynamic motion, sleek cyberpunk lighting, dramatic third-person gameplay feel, high-energy action, detailed environment, back view of the character, professional skate race atmosphere.'Update: 'chnage this from a sports arena to an outside sports event in a futuristic city  so its still a sports event but its hosted ooutside in the city streets , this way having tress as an obstacle makes as there are treee evrywhere and this one just happens to  cause the crash on the right railing ', Original prompt:'A third-person futuristic skateboarding racing video game, viewed from behind the character the entire time, set in a neon-filled outdoor sports arena in a cyberpunk city. A skilled skater rides a high-tech skateboard with visible nitro rocket boosters for speed bursts. Scene 1: the rider is at the starting line facing the track, ready to begin. Scene 2: he starts moving forward. Scene 3: he accelerates hard, nitro boosters activated, leaving glowing speed trails. Scene 4: he reaches a split rail section with grinding rails on both sides, where the right rail has dangerous tree branches growing into it as a visual warning. Scene 5: he chooses the right rail, begins grinding, hits the branches, and falls off. Scene 6: he jumps onto the left rail, grinds smoothly through the rails, then jumps off. Scene 7: he rides at full speed and crosses the finish line. The same futuristic neon sporting location continues through the whole sequence, with crowds cheering at the finish if he wins or booing if he fails. Cinematic, dynamic motion, sleek cyberpunk lighting, dramatic third-person gameplay feel, high-energy action, detailed environment, back view of the character, professional skate race atmosphere.'